Tuesday, 3 April 2012

Final Major Project: Princess Development (Part 2)

Using the best design from the previous sheet I tried to develop the image of Fairly further.

I tried working on the feel of Fairly more so by drawing out more developed sketches. This proved to work further but not really define anything as there is a huge internal conflict to conform to the generic look of a princess seen in video games or try mix it with fashion from medieval clothing.

This became a huge draw back at this stage as besides from asking advice on what to do the only other thing I could really do was press on with sketching out designs and develop Princess Fairly further. This is an important process and really when stuck in a rut it's stages like these of constantly sketching ideas that will force progress.

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